Then you'll receive Selendis and her Carrier fleet. Next you'll receive Mohandar and his Void Ray wingmen. You'll first receive Urun and his Phoenix wingmen. Each wave of air units is accompanied by ground units. The key to this mission is to have the most cost-efficient army possible so that you kill the most units sustaining the least losses.Īt 5 points in the mission, you'll be granted more units and you'll also receive some hero units. Try to anticipate this moment not to lose all the probes. When the attacks spawn at the same time on different lanes, don't spend too much on trying to defend it. Take the Gold expansion as fast as possible (in the first seconds), this will allow you to produce a lot at the beginning. You'll also want to keep your air units that you both build and receive in a separate hotkey, to deal with Mutalisks and Broodlords. You should initially keep your army in one big group, but as the mission progresses, you'll want to split your army into two groups, as the enemy will begin to attack from two sides at once. Max out attack, then start researching armor. Your primary unit composition in this mission should consist of primarily Colossi and Immortals, but you'll want Stalkers for anti-air defense, and you'll also end up getting a lot of Zealots too, considering you should have an abundance of minerals throughout this mission.Īs you start out, be sure to start researching attack upgrades for both ground and air, as you'll need them later. You start off with a well established base, but you should build more Probes too, as you'll want the money. This mission is a defense mission, where you're expected to defend your base until you get overrun. Hard Difficulty requires 2000 unit kills, and Normal Difficulty 1500. 1.1.6 Note on Difficulty Level and Achievements.
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